This achievement is pretty simple to get, but it can be hard to figure out exactly what you're missing if you don't know the full list. So here it is, complete with where you can find entries.Contrary to the other solution, it is not necessary to hack any terminal, let alone all of them to obtain this achievement.I should point out that you still need to access them to open up some areas, but playing the hacking minigame isn't required to advance.To obtain the weapon upgrades, you will need to have that weapon to access them.LocationsImperial Convoys: Available at the start of the game.Meet With Enemy: Run into a truck on the map to get the entry.FSA camps: Available at the start, or upon entering area 00, I'm not sure. You'll definitely get this one though.Areas 00-12: You'll get these as you enter each area.Areas 13-19: This is actually one entry, and you will get it upon entering any of these areas.Secret Tunnels: In area 19 there is a POW in the second level door.
Hit him a few times with your arm, and he'll tell you about tunnels between areas 15 and 18, and 14 and 17.EquipmentWeapon Handling: Available at the start.Small Health Pick-up: Defeat an enemy while missing some health and he may drop one. They will also appear upon successfully hacking a terminal. (Assuming you're missing life, of course.)Medium Health Pick-up: Same as above.Large Health Pick-up: Same as above, except these tend to drop in the later stages.Score Token: Defeat an enemy for the first time in a stage while at full health, and he will always drop one of these.

Pick it up for the entry.Extra Life: You can easily find one in a meet with the enemy stage, or in the 'syringe' doors in neutral areas.Yashichi: Entry received after obtaining any yashichi.Revolver: Available at the start.Revolver Upgrade: Area 00.Grenades: Clear area 01.Grenades Upgrade: Area 02. Directly above the boss door is where the upgrade is located. To get there, go under the green doorway with the tank at the top of the stage, and while underneath near the left side of that platform, drop a grenade below you. You'll hear a sound to confirm you've opened the path to the door.Plasma Rifle: Clear area 04.Plasma Rifle Upgrade: Area 06. When you get to the part where barrels start rolling at you, head all the way to the right, drop down, and grapple the area just to the left of the light at the end of the platform. Drop down, and you'll find a door.
Page 3 of the full game walkthrough for Bionic Commando: Rearmed. This guide will show you how to earn all of the achievements.
Go in, dispatch the mini-tank droids, activate the switches with the plasma rifle, and enter the newly opened door to find your upgrade.Bazooka: Clear area 05.Bazooka Upgrade: Found near the end of the Albatross. Impossible to miss.Shotgun: Clear area 02.Shotgun Upgrade: Area 08.
When you enter the door at the start of the level, go up 3 floors, and take the path to the right. It'll seem like a dead end, but you'll notice a ledge you can grab above you. Swing off the lower platform and grab it. You'll probably be at a dead stop, so use the shotgun to get yourself moving again. You'll then swing off to the left and grab another ledge above you.
Use the shotgun to get moving again, swing over to the door, and find your upgrade inside.Vector Cannon: Clear area 09.Vector Cannon Upgrade: Area 10. After you clear the sprinkler droids, you'll come to a shaft with spikes at the bottom.
Go up the shaft and to the left, until you start taking fire from more sprinkler droids. Instead of continuing left, go up and to the right. Past the sprinkler cannon(s) you will see a door and two trigger blocks. Hit them both with the vector cannon, and walk in to claim your prize.Joe's Machine Gun: Found in area 18 after clearing area 07.Joe's Machine Gun Upgrade: Area 07. Instead of going in the door at the start of the area, fall into the pit at the right.
You may die a few times here, but the idea is to grab the ceiling after falling for a short time, and continuing right. Head up, and you'll come to a door with a trigger block. Empty your machine gun into it to open the door and find the upgrade.Red Comms Chip: Available at the start.Green Comms Chip: Area 15.Blue Comms Chip: Area 14.Yellow Comms Chip: Area 17.Shin Guards: Clear Area 08.Bulletproof Vest: Clear Area 11.Helmet: In the secret tunnel between areas 15 and 18. To access the secret tunnels, find the POW in area 19 and hit him a few times with your arm. The video also shows where to get the secret dossier.
Iron Boots: Area 16.Health Recovery Pills: Clear area 10.Permit: Clear area 03.Flares: Found in Area 13.Secret Dossier: In the secret tunnel between areas 14 and 17. To access the secret tunnels, find the POW in area 19 and hit him a few times with your arm.
Note that if you're on hard or super hard, you will probably need the vector cannon here to set off trigger blocks. On normal or easy, they're not present. Continue through the stage, get to the door at the end, but do NOT enter it. Instead, lower yourself under the platform by dropping a bit, then grabbing on to the platform again. You should be able to spot a rail below you now. Wait until the platform comes below you, and get on it.
Take it to the right and find the dossier. The video for the helmet also shows how to get this.Power Claw: Clear area 06.Enemies and HazardsPatrol Soldier: You can't miss this. Just kill a soldier in area 01.Cover Soldier: Everywhere. You'll encounter quite a few in area 01.Heavy Weapons Soldier: One is right next to the boss room in area 01.Shielded Soldiers: There's one near the boss door in area 04.Bomb Expert: On the way to the platoon boss in area 04.Close Combat Soldier: Near the beginning of area 04.Cable Backpack Soldier: You'll have to kill a couple in area 09.Fly Droid Operator: On the way to the platoon boss in area 04.Fly Droid: On the way to the platoon boss in area 04.
Thrown by fly droid operators.Barrel Droid: Area 06. Near the end of the stage.Propeller Droid: Area 05. They'll appear after the first comms room is accessed. These will not appear on easy difficulty.Mini-Tank Droid: Area 02. They drive the tank droids, but will also appear by themselves in many other areas.Tank Droid: Area 02.
All the evidence and files had been lost in the flood, so the only clue the team has is the word 'Jones' that the lead detective wrote on the wall just before he drowned.
A case involving a serial killer believed to be copying Jack the Ripper takes Gideon to New Orleans after three victims are found with their throats cut. Once thought to have been killed in Hurricane Katrina, the discovery of a fourth victim in the French Quarter confirms the murderer is still alive.
The larger tanks that are driven by mini-tank droids.Droid Sprinkler Cannon: At the start of area 10. There are a couple in area 5 might work for this as well, but I couldn't be certain as I didn't destroy them on my recent playthrough.Imperial Sidewinder Motorcycle: These can be found in the meet with the enemy stages zipping in front of the AA truck at the end of the level.Battery Powered Barrier: There's a couple in the elevator shaft in Area 01.Central Powered Barrier: You'll get this as soon as you enter area 12 for some reason.Bear Trap: Area 03.Blue Rolling Barrel: Area 06. They are pushed by barrel droids.Slime Blob: Area 02.Spikes: Everywhere.Quicksand: Area 03.Molten Metal: Area 11.Mechanical Crunchers: You'll find these on the Albatross.Retracting Blocks: Found earliest in area 00 on the upper level.

Bionic Commando Rearmed Area 10 - The Tech Assembly PlantDescend into Area 10, The Tech Assembly Plant.Enter the door on your right.Droid Sprinkler Cannons will shoot in multiple directions throughout this room.Use the Vector Cannon to destroy them.Continue right until you find a spike pit. Grapple to the ledge above it.Swing left and grapple upward to latch on to the platform above.Retract your arm.If you're under the crates. Drop and quickly latch on again. You should now be past them.Latch on to the roof above and swing right.Grapple upward to catch the small platform.Continue upward.
You'll find an extra life here.Grapple to the platform above the blue barrel and climb up.Swing leftward from the platform.As you swing left, grab the left edge of the roof. Then swing left onto the platform above. If you miss, quickly grapple onto it and pull yourself up.Use your Vector Cannon to take out the Sprinkler Cannon.Latch onto the right side of the platform on your left. Retract your arm and use the shotgun to start swinging.Swing left and grapple upward, catching the platform above. Pull yourself up onto the platform.Swing right, across the pit.Use the Vector Cannon to hit the blue switch.Then hit the other blue switch as well.The door in the background will open. Enter it.Inside you'll find a Vector Cannon Upgrade.
Exit the room, heading left.Now your Vector Cannon will shoot two shots at once.Climb up the platforms on your left.Go down the next platforms on your left. Duck and use the Slime Blobs to carry you under the spike. If no slimes come, you can use your Shotgun as well.Climb up the platforms on your left.Then go down the platforms on your right until you find a path going left. Careful the Slime Blobs down carry you down to the spikes.
Swing over the crate.Enter the Communications Room found here and talk to HQ.Grapple to the upper-left, over the spike pit.Retract your arm. Wait for the platform to come over and drop on it.Get on the left side of the platform. Duck when the platform goes under the spikes.Once you are past the spikes, stand up and walk off the platform onto the floor to your left.
Use your Vector Cannon to take out the Sprinkler Droid.Go to the bottom step and repeatedly fire the Vector Cannon while ducking. This should destroy an enemy that launches explosive droids.Fall down the pit and defeat the enemies.Toss the blue barrel on your right.Face left and duck. Use the Shotgun to push yourself under the spikes.Collect the Yashichi.Use the Shotgun to get back under the spikes again.Run leftward while repeatedly shooting your Vector Cannon.Grapple upward when you reach the end of the hall.Take out the enemies at the top and enter the Boss Room.The boss you'll fight is Power Pod v2.Climb up the platforms, avoiding Power Pod's energy beams.Swing toward Power Pod, using the lights on the wall.Grapple upward to catch onto the bottom of Power Pod.Retract your arm. Use the Plasma Rifle to take care of the explosive droids flying around.After you pull Power Pod to the bottom. Climb back up the platforms so you can use the lights to swing onto him.
Stay on the left side of Power Pod.When Power Pod hits the ground the left side will be exposed. Use your Bazooka to damage the boss badly. Repeat these steps until you defeat Power Pod.Area Clear! You obtained the Health Recovery Pills.Haley tells you that the Health Recovery Pills extend your maximum health level.